AnimatableModifier in SwiftUI

I have already talked about animations in SwiftUI many times on this blog. But still didn’t cover all the opportunities in terms of animation. Today I want to fill another gap and talk to you about the AnimatableModifier protocol that opens new horizons for animations.

Enhancing the Xcode Simulators.
Compare designs, show rulers, add a grid, quick actions for recent builds. Create recordings with touches & audio, trim and export them into MP4 or GIF and share them anywhere using drag & drop. Add bezels to screenshots and videos. Try now

We use many modifiers to build a view in SwiftUI like frame, foregroundColor, padding, background, etc. The main goal of a modifier is adding some logic to create a slightly modified view.

To learn more about modifiers, take a look at my “ViewModifiers in SwiftUI” post.

The single concern that I have about the ViewModifier protocol is the animation opportunity. You simply can’t animate the behavior inside a ViewModifier. You may ask about the Animatable protocol to conform to our custom view modifier, but it doesn’t work. It doesn’t work, but Apple provides us a way to handle animation in view modifiers, and it is AnimatableModifier.

@available(iOS 13.0, macOS 10.15, tvOS 13.0, watchOS 6.0, *)
public protocol AnimatableModifier : Animatable, ViewModifier {

AnimatableModifier protocol extends from Animatable and ViewModifier protocols and allows us to animate the changes inside the type that conforms to it. Let’s take a look at the quick example.

struct NumberView: AnimatableModifier {
    var number: Int

    var animatableData: CGFloat {
        get { CGFloat(number) }
        set { number = Int(newValue) }

    func body(content: Content) -> some View {

As you can see in the example above, we create the NumberView type that conforms to AnimatableModifier. In the body function of our modifier, we render our number using the Text view. AnimatableModifier runs the body function multiple times during the animation and creates a smooth transition from one state to another.

Usually, we use the content parameter inside the body and apply additional modifiers to it. Here we completely ignore the content and instead create a brand new view. Let’s try to use the new NumberView modifier.

struct ContentView: View {
    @State private var number = 0

    var body: some View {
        VStack {
                .modifier(NumberView(number: number))

            Button("Animate") {
                withAnimation(Animation.easeInOut(duration: 2)) {
                    number = 100

In the example above, we animate the number that appears on the screen. SwiftUI uses animatableData and vector arithmetic to interpolate the value of the number variable. SwiftUI presents a new text view on every iteration of the animation.

If you are not familiar with Animatable protocol and vector arithmetic, take a look at my “The magic of Animatable values in SwiftUI” post.



Today we learned about another hidden gem of SwiftUI. AnimatableModifier allows us to animate the things that SwiftUI doesn’t allow us to animate out of the box, like text. I hope you enjoy the post. Feel free to follow me on Twitter and ask your questions related to this article. Thanks for reading, and see you next week!