Building custom layout in SwiftUI. LayoutValueKey.
During the last weeks, we covered many aspects of building custom layouts using the new Layout protocol in SwiftUI. But we still have a lot to cover. This week we will learn how to use the LayoutValueKey protocol to pass custom layout parameters while composing views in the custom layout.
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In the previous posts, we built the flow layout type using the new Layout protocol in SwiftUI. Let’s continue the work on the FlowLayout type by adding another feature. Assume that we want to tune the anchor point while placing views in the layout. The first view might use the top point and the second one use the bottom.
To learn more about the basics of the Layout protocol, take a look at my dedicated “Building custom layout in SwiftUI. Basics” post.
SwiftUI provides us with the LayoutValueKey protocol allowing us to register a custom layout parameter. We can use this type to attach any value we need to a view inside the layout and extract this value later in the layout cycle.
First, we should define a type conforming to the LayoutValueKey protocol.
struct UnitPointKey: LayoutValueKey {
static var defaultValue: UnitPoint = .center
}
Creating a custom layout parameter is pretty straightforward. The only thing we have to do is to provide a default value for the parameter. Second, we should create an extension on the View type to simplify passing the custom layout parameters.
extension View {
func anchor(_ anchor: UnitPoint) -> some View {
layoutValue(key: UnitPointKey.self, value: anchor)
}
}
As you can see in the example above, we use the layoutValue view modifier to attach the particular value to the specific type conforming to the LayoutValueKey protocol. We can use the layoutValue view modifier without creating an extension on the View type, but the extension provides a much nicer and cleaner API.
Text("!!!")
.font(.title3)
.layoutValue(key: UnitPointKey.self, value: .top)
Text("!!!")
.font(.title3)
.anchor(.top)
Now, we can define a flow layout with the set of views and pass the custom anchor point for each view inside the layout. Whenever we don’t set the value for the custom layout parameter, SwiftUI uses the default value we provide.
struct ContentView: View {
var body: some View {
FlowLayout {
Text("Hello")
.font(.largeTitle)
.anchor(.bottom)
Text("World")
.font(.title)
.anchor(.top)
Text("!!!")
.font(.title3)
}
}
}
The last step is to use the custom layout parameter while placing or sizing the layout. We can access custom layout parameters by using the subscript on the Subview proxy type.
struct FlowLayout: Layout {
// ....
func placeSubviews(
in bounds: CGRect,
proposal: ProposedViewSize,
subviews: Subviews,
cache: inout Cache
) {
var lineX = bounds.minX
var lineY = bounds.minY
var lineHeight: CGFloat = 0
for index in subviews.indices {
if lineX + cache.sizes[index].width > (proposal.width ?? 0) {
lineY += lineHeight
lineHeight = 0
lineX = bounds.minX
}
let anchor = subviews[index][UnitPointKey.self]
let position = CGPoint(
x: lineX + cache.sizes[index].width / 2,
y: lineY + cache.sizes[index].height / 2
)
lineHeight = max(lineHeight, cache.sizes[index].height)
lineX += cache.sizes[index].width
subviews[index].place(
at: position,
anchor: anchor,
proposal: ProposedViewSize(cache.sizes[index])
)
}
}
}
As you can see in the example above, we use the subscript on the Subview proxy type to extract the value of the UnitPointKey type. Finally, we use this value to provide an anchor point while placing the views in the layout.
Custom layout parameters allow us to build super customizable and reusable layouts in SwiftUI very easily. I hope you enjoy the post. Feel free to follow me on Twitter and ask your questions related to this post. Thanks for reading, and see you next week!