Building calendar without UICollectionView in SwiftUI

One of the most expected features of SwiftUI 2.0 is a SwiftUI alternative to UICollectionView. UICollectionView provides us an easy way to build super custom interfaces like calendar or photos grid. But today, I want to show you that we can create a calendar view without UICollectionView by using only pure SwiftUI.

The magic of fixed size modifier in SwiftUI

You may have seen some examples of fixed size modifier usage while trying to fix the issue with multiline text in SwiftUI. But do you know what exactly fixed size modifier does? How does it work? Today I want to talk about all the magic and power behind the fixed size modifier.

Catching errors in Combine

The Combine framework provides a declarative Swift API for processing values over time. It is another excellent framework that released side-by-side with SwiftUI. I already covered it multiple times on my blog, but today I want to talk about one of the key aspects of data processing. Today we will learn how to handle errors during data processing using the Combine framework.

Layout priorities in SwiftUI

This week we will talk about another core process in SwiftUI. We will learn the procedure of laying out views. We will understand how SwiftUI calculates positions and sizes of our views and how we can change that process using layout priorities.

Binding in SwiftUI

Binding is one of the several property wrappers that SwiftUI presents us to control data flow in the app. Binding provides us a reference like access to a value type. This week we will understand how and when to use binding. We will learn how to avoid common mistakes while using binding in SwiftUI.

Drag and drop in SwiftUI

Another iPadOS feature released in SwiftUI with Xcode 11.4 was the drag and drop. Finally, we can use drag and drop API not only with UIKit but also with SwiftUI. This week we will learn all about drag and drop interactions in SwiftUI.

Hover effect in SwiftUI

Last week Apple updated iPad Pro and added trackpad support to iPadOS. We finally have Xcode 11.4, which introduces the onHover and hoverEffect modifiers to help us utilize trackpad and mouse support in SwiftUI. This week we will learn how to be a good iOS citizen and add support for the trackpad to our SwiftUI views.

Anchor preferences in SwiftUI

Today we will continue mastering view preferences in SwiftUI that we touched a few weeks ago. Anchor preferences are another type of view preferences provided by SwiftUI. The main goal of anchor preferences is to pass layout data like bounds, center coordinates, etc. to its parent view.

Alignment guides in SwiftUI

This week we will talk about another great tool that we have in SwiftUI. The alignment guide is a way that we can use to speak to SwiftUI’s layout system. By using alignment guides, we can easily align views that live in different parts of a view hierarchy.

Customizing Toggle in SwiftUI

This week we will continue mastering SwiftUI components by learning Toggle. Toggle is a view that we can use to allow users to toggle any boolean state in the app. SwiftUI enables us to customize toggles in a very convenient way by providing ToggleStyle protocol.